Battle of Bunnies

School project for an interactivity class (UCLA 2006) See project on class website (Code and game instructions included; Java plugin required).

This is a fun mini shooting game, only 10 seconds long, which was the project requirement at the time. It modeled after my then favorite game Gunbound (Yes, before Smart Phones and Angry Birds, there was another simple cute shooting game that got us all crazy). The biggest challenge of this project was translating the projectile formula into programming logic. The fun part is I get to animate the cute watery eyes of the losing bunny via code using trigonometry.

Built with: Processing

bunni-battlebunni-cry